![]() ![]() The most maddening thing of all about this bungled launch is that it's likely turned away players that might otherwise have loved what Outriders has to offer. For a full 72 hours, players all over the world sat patiently (or if, like me, you're a little less zen about this kind of thing: impatiently), waiting for the "Authenticating" to become "Signing in!" to become. Availability: Out now on Xbox One, Xbox Series S/X, PC, PS4 and PS5įor three - three! - whole days, Outriders was essentially unplayable.The caveat, of course - one which screamed into focus to bite developer People Can Fly squarely on the arse this week - is that for all its ifs and buts, it might as well have been live-service given the servers went tits up the moment it went live and no one could bloody play it. There's not much in terms of "end-game" content, there are no microtransactions (!), and the campaign can be played entirely in single player. Strictly speaking, Outriders isn't a live-service game. After a disastrous launch People Can Fly's third-person sci-fi adventure emerges as a smart if familiar shooter. ![]()
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